In this course, you’ll learn the fundamental concepts and skills that will allow you to
create three-dimensional models in Blender.
We’ll begin with Blender’s interface and navigation tools,
and move steadily into the foundational modeling tools like Extrude and Loop Cut.
We’ll talk about building up complex objects from basic shapes,
and you’ll be introduced to some of Blender’s Modifiers,
like Mirror and Subdivision Surface
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